CS 4152

CS 4152

Course information provided by the 2017-2018 Catalog.

Project-based follow-up course to CS 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices.  There is a special emphasis on developing games that can be submitted to festivals and competitions.


Prerequisites/Corequisites Prerequisite: CS 3152 and one of the following: CS 3300, CS 4620, CS 4700, CS 4758, CS 5414.

Last 4 Terms Offered (None)

When Offered Spring.

Comments This course is for students who are interested in the programming aspects of game development.  Artists and designers should take INFO 4152.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: INFO 4152

  • 3 Credits Stdnt Opt

  • 11509 CS 4152   LEC 001

  • Instruction Mode: In Person

    Admittance is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at: http://gdiac.cs.cornell.edu/courses/application/ Must be taken concurrently with ENGRC 4152.

  • 12181 CS 4152   DIS 201

  • Instruction Mode: In Person

  • 12285 CS 4152   DIS 202

  • Instruction Mode: In Person